Make the lineup decision before spending
Mark carry, boss damage, control, economy, and flex coverage. The planner highlights the missing role and the risk of chasing a unit that duplicates what you already have.
Inputs
Build your five-role plan
Roles already covered
Output
Lineup check
20%
Role coverage
Add Economy support, Slow or stun before you commit to this plan.
Boss damage
Focuses single tough targets and late-wave threats.
Slow or stun
Buys time for carries and covers leak-heavy maps.
Economy support
Protects Gems, Coins, and upgrade pacing.
Event flex
Swaps for Culling Game, orb, or stage-specific needs.
This planner checks team shape only. Exact unit damage, upgrade costs, and placement caps still need verified game data.