Sorcerer Tower Defense Wiki
Squad planner

Make the lineup decision before spending

Mark carry, boss damage, control, economy, and flex coverage. The planner highlights the missing role and the risk of chasing a unit that duplicates what you already have.

Inputs

Build your five-role plan

Roles already covered
Output

Lineup check

20%

Role coverage

Add Economy support, Slow or stun before you commit to this plan.

Boss damage

Focuses single tough targets and late-wave threats.

Slow or stun

Buys time for carries and covers leak-heavy maps.

Economy support

Protects Gems, Coins, and upgrade pacing.

Event flex

Swaps for Culling Game, orb, or stage-specific needs.

This planner checks team shape only. Exact unit damage, upgrade costs, and placement caps still need verified game data.